Learn how to create kingdoms, claim land, form alliances, and manage your realm in Iron to Empire.
The Feudal system allows players to create kingdoms, claim territory, manage members with ranks, form alliances, and engage in territorial warfare. Your kingdom operates with a shared treasury (using $) and collects taxes from members and land.
Command: /f create <name>
Cost: $10
Choose a unique name for your kingdom. Once created, you become the King and can begin inviting members, claiming land, and building your empire. Kingdom members can not damage each other in PvE or PvP
Command: /f delete
Cost: $5
Only the King can delete the kingdom. All claims will be released and the kingdom treasury will be lost.
Every kingdom must have an official banner, which is automatically placed on your first claimed chunk when you create your kingdom.
Your banner is sacred - protect it during wars, as enemies capturing it can cost your kingdom 3 lives!
Each player displays a visual emblem above their head showing their kingdom allegiance. This makes it easy to identify allies and enemies at a glance in the world.
Command: /f title <playername> <title>
Kings can assign custom titles to kingdom members that appear as their chat prefix. Use this to recognize achievements, assign roles, or just have fun with your kingdom's hierarchy!
Example: "Advisor" or "Warrior"
/f promote <player> - Promote a member to the next rank/f demote <player> - Demote a member to the previous rank/f <player> rank <role> - Set a specific rank directlyInvite: /f invite <player>
Kick: /f kick <player>
Invite players to join your kingdom. They'll receive an invitation they can accept. You can kick members at any time, but consider the impact on your kingdom's strength during wars.
Join a Kingdom: /f join <KingdomName>
Accept an invitation to join a kingdom. You must be invited first before you can join.
Leave a Kingdom: /f leave
Leave your current kingdom at any time. Be warned: leaving during a war may brand you a deserter, and you'll lose access to kingdom claims and the treasury.
Stay coordinated with private chat channels for your kingdom and allies.
/f chat - Switch to kingdom-only chat. Only your kingdom members can see your messages./f ally chat - Talk to allied kingdoms privately. Coordinate strategies without enemies listening in.Tip: Use kingdom chat to plan raids, share resource locations, or organize defenses without alerting enemies!
View All Kingdoms: /f list
View Kingdom Members: /f <Kingdom Name> players
Scout your enemies and allies! Check which kingdoms exist on the server and who belongs to each one. Knowledge is power in kingdom politics.
Claim: /f claim
Unclaim: /f unclaim
Command: /f claim radius <r>
Claim multiple chunks at once in a radius around you. All claimed chunks will automatically connect to each other, making it faster to expand your kingdom's territory.
Example: /f claim radius 2
Settlements are special claim types that allow you to establish remote outposts separate from your main kingdom territory.
/f claim settlement to create a settlement claimExample: Your kingdom's main base is in the plains, but you find a valuable mountain mine 2000 blocks away. Use settlement claims to establish a mining outpost without needing to claim all the land in between!
Each claimed chunk (including settlements) costs $10 per day from your kingdom treasury. Make sure your treasury has enough funds to maintain your claims, or they may be lost.
Claim borders are shown with colored particles:
Your kingdom has a shared treasury using the server's $ currency. The treasury is used to:
View Balance: /f treasury
Deposit: /f treasury add <amount>
Withdraw: /f treasury take <amount> (King and Noble only)
Command: /f tax <amount> <hours> (King or Noble only)
Kings and Nobles can set custom tax rates for kingdom members. Taxes are collected at the specified interval to fund the kingdom treasury.
Kingdoms automatically collect taxes from members to fund the treasury:
Taxes help maintain your kingdom's claims and fund wars. Make sure members understand taxes support the kingdom's survival.
Request Alliance: /f ally <kingdom>
Form alliances with other kingdoms for mutual protection and cooperation. Allied kingdoms can't harm each other during PvP (unless they choose to betray).
/f - Open main Feudal menu/f info - View your kingdom's information/f list - List all kingdoms on the serverKingdoms are ranked based on two separate scoring systems that combine to determine overall dominance: War Points and Economy Points.
War Points measure your kingdom's military success and combat prowess.
War Points are accumulated over time and represent your kingdom's military dominance on the server.
Learn more about War Points
Economy Points measure your kingdom's wealth and economic power through Crowns
Crowns are special items that can be crafted and represent economic value. They are the key to earning Economy Points.
/bank deposit while holding crownsLearn more about Economy Points
Your kingdom's total score is determined by:
The most successful kingdoms balance both military conquest and economic dominance.
For more on Warfare, click here and for more on Economy, click here .